Posts Tagged ‘Tester’
The video games industry is a multi billion dollar per year industry. If products are sold containing errors and other glitches, the company will not only lose money, but their reputation will be damaged. Bad reviews in gaming magazines and negative comments on internet gaming websites and forums will result in a huge loss of sales for a games publisher. The game tester, more commonly known as the QA tester (QA = quality assurance) is tasked with identifying all errors, problems, and anything that can affect playability prior to the game being released.. Following this process means that the final release is playable, bug free, and most importantly of all, gets great scores and feedback online. Great scores and feedback = more money for the games publisher. Video game testers are the last line of defence against bugs and glitches.
Video Game Testers are a highly sought after job for many people interested in video games, computers and the internet. From military type games to role playing games, game testers are really needed. Many people see this job as getting paid for something they love. While video game testing can be fun, it is a work that needs good finish and nicely done.
Video game testing plays an important role in the development of new video games. Game testers put games through the paces while still in development and when finished, to ensure gamers have a good experience. Game testers conduct video game QA, or quality assurance, finding mistakes, bugs and other problems that could annoy or turn off the gaming community if they’re not fixed.
The primary task undertaken by a professional game tester is the repeated organized testing of video games to discover, identify, and report bugs in the game to enable game programmers to correct the code causing those bugs. The work is repetitive, sometimes tedious. The game is played over and over again, often the repeated playing of one small game event using different tactics and strategies in an attempt to reveal an error. The game tester’s mission is to ensure that all bugs are found before game release, by him rather than after release by the customer. The average week for a game tester is about 35 hours, although overtime can be significant during the crunch time immediately before the scheduled release date. Evening, weekend, and holiday work schedules are not unheard of. Most game testing is conducted onsite at the game company’s offices.